Sunday, January 10, 2010

Zany Glof

That spelling is for my buddy.

So I ended up with red rings on my xbox this weekend which abruptly ended my re-obsession with Burnout. So in the mail it goes back to microsoft to get fixed. In any event I fired up the old xbox. I was cruising through the genesis selection to see if anything caught my eye. There it was the classic Zany Golf by Will Harvey published by EA. It had been some time since I hit the minigolf lynx but it was as fun as ever. In short the game consists of 9 holes of "zany" mini golf action. Each level has its own unique style from the classic windmill to a arkinoid take off. Each level offers a unique challenge with unique obstacles, a cheese burger bouncing over the 2nd hole for example. The view point is a 3/4 rendered afair with very amiga'esk looking graphics. Gameplay is super basic but easy to control while still challenging to master. The soundtrack is fantastic, like so fantastic, especially the pinball hole. I had a great time and was fortunate to score a "5 extra strokes" power-up on the second hole, next to the hamburger you know? The fantastic thing was it gave me the strokes to make it to the end! Now I use to play this game a fair amount back in the day but it's hard, and it gets way hard near the end so to finally finish it was a great accomplishment. Time to check that one off the "things to accomplish before I die" list. Though much to my dismay the end was nothing more then the completed score card that you can bring up anytime during the game by pressing the pause button. Lame. Trying to deal with my grief from another lame 16 bit game ending I was stuck by the fact that the best representation of the game of mini golf was made in the early 90's? WTF. Where is my "quality" Wii mini golf I ask you?

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